High Quality Leads To Improved Agility For Businesses
When introducing scrum into any workplace, many people have strong opinions on what agility means and how we accomplish it. Some of these views create large divides between teams, sometimes just...
View ArticleSuper Hero Scrum Board
The card wall or scrum board is one of the most well used artefacts in Scrum/Agile. I for one prefer physical card walls than digital tools for many reasons. I like the physical awareness of a card...
View ArticleShould Bugs Exist In The Product Backlog
It’s interesting to hear so many opinions on this from whomever I speak with working in an agile environment. It’s an issue which often gets overlooked and I believe exists in agile environments as an...
View ArticleTheory Of Constraints – Making Changes That Matter
I was pleased to have presented a talk at Agile Tour 2013 discussing some principles on the Theory of Constraints. This talk is usually 2 hours which includes a game and some live simulation. However...
View ArticleBest Card Wall Competition
A month ago Thought Works Studios ran a great competition “Do You Have The Best Card Wall ?“. We entered a couple of our boards including our recent post on The Hourglass Scrum-Ban board and The Super...
View ArticleCreating A Lean And Agile Enterprise – Product Development Lifecycle
Global Product Lifecycle – Creating A Lean Enterprise from Pearson Having heard about some of the work we are doing at Pearson at a high level, I was asked to share our story so far developing and...
View ArticleImproving Product Outcomes Using Cynefin and a Product Lifecycle.
Before reading this, if maybe beneficial to have some awareness to the Cynefin Framework. I would also like to express this post is particularly focusing on Digital products and it extends the work...
View ArticleHow To Release A Beta – Learning & Growing
A Beta phase is an early attempt to test that you’re solving the basic customer needs you have identified, your solution works as intended and with this you can scale. When you first decide to release...
View ArticleThe Wonder Wall – Communicating the What, Who, Why and When
When dealing with many development teams and functions, coordination is a highly valuable endeavour for everyone to have a sense of purpose and direction and unite against a goal. Most companies and...
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